CEEGS 2026 in Warsaw

CEEGS, the Central and Eastern European Games Studies Conference, is the annual conference of the DiGRA Central and Eastern Europe chapter dedicated to exploring various aspects of games, including digital, analog, and hybrid formats, as well as the cultural and social contexts in which they exist. CEEGS aims to promote and advance game research, particularly in Central and Eastern Europe. With a decade-long presence in game studies, CEEGS has established itself as an inclusive and internationally-minded platform, welcoming researchers, academics, and professionals from Europe, North America, and Asia. The conference is organized by the University of Warsaw in collaboration with Sustainable TRAnsiTion for Europe’s Game IndustriES (STRATEGIES)

The Conference will take place at:

American Studies Center, University of Warsaw
Dobra 55, 00-312 Warsaw, Poland



CEEGS 2026 CALL FOR PAPERS

Digital Earths | Material Realities: Sustainability of/in Video Games

As we navigate the complexities of the Anthropocene, the relationship between play, technology, and the environment has become a critical focal point for scholars, designers, and players alike. Video games are not merely escapes from reality: they are complex systems that model, simulate, and comment upon our ecological existence. Even more critically, the medium itself is deeply embedded in the material world, reliant on global supply chains, energy consumption, and hardware lifecycles.

“Digital Earths | Material Realities” invites scholars and researchers to explore the manifold intersections between game studies and ecology. We seek to investigate how games represent natural environments and how game mechanics reinforce or challenge extractive ideologies, as well as to consider the material footprint of the gaming industry itself.

From the lush, digital wilderness of open-world RPGs to the resource management game mechanics and from the carbon footprint of cloud gaming to the rise of solarpunk narratives, the conference seeks proposals that illuminate the ways in which games shape our understanding of the climate crisis and its attendant concepts of sustainability, ecocriticism, and ecology.

We welcome submissions from a wide variety of disciplines, including game studies, media ecology, environmental humanities, sociology, and design. Topics of interest include, but are not limited to:


SUBMISSION GUIDELINES

On-site participation only (no hybrid form).

REGISTRATION DETAILS

ORGANIZING COMMITTEES

PROGRAM COMMITTEE

Agata Waszkiewicz, agata.waszkiewicz@kul.pl 

Andrei Nae

Kübra Aksay

Zsofia Orosz-Reti

LOCAL COMMITTEE

Paweł Frelik, p.frelik@uw.edu.pl

Piotr Kubiński

Przemysław Kordos

Emilia Mazur

Kacper Karwacki